Monday, August 23, 2010

Deathsmiles 2 X Xbox 360 review putting the haters in their place!


Being a top 50 player worldwide in this game (last I checked ) I think I have earned the right to review this title. Let me start off by saying that this is not your typical Cave Shmup as it features Polygonal graphics in lieu of the typical 2D sprites the developer has been known for the past 15 years. Like it's predecessor you are a Gothic Lolita with a familiar / option flying around destroying a evil horde of various creatures with each level ending with giant boss characters like a Evil Reindeer, Monster Snake , and SATAN CLAUS. The game is reminiscent in style graphically to Dreamcast shmups from the 2000's with scrolling 3d backgrounds and cool transparencies.

The gameplay is just as solid as the graphics but what really shines is the score system which has made a radical change for the better. It is easier to recharge your meter to 1000 by timing background attacks as along with using your tap shot for higher scores. The lock on shot has been changed to only attack enemies in the background adding a multi-plane like gameplay. The music is surprisingly catchy and fits the game well with its pseudo X-Mas theme. There are some really freaky and crazy designs coming from the imagination of the developers and this is a game that any Old-School Shmup player would surely enjoy. Some added features are online leader boards and 2x and Arrange modes that really change the way you approach the game. Unfortunately in order to play you must own a Japanese or Asian Xbox 360 but I can tell you it is well worth the purchase for this game and others exclusive to the region. Many people on online message boards have griped about this game but I have found no real faults other then a few visual options omitted. I give Deathsmiles 2 X a 9/10 and recommend it's purchase.

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