Thursday, August 19, 2010

Dodonpachi Dai Ou Jou Extra Xbox 360 patch due in early September

Cave game producer Makato Asada and Arika producer Ichirou Mihara announced at the Matsuri Festival Dodonpachi Dai Ou Jou Extra would finally receive a patch in early September. This patch will fix bugs that caused the games recall last year. Some of the problems being addressed are the load times , bullet patterns, slow down, menu , and game freezing bugs. This patch has been long due since it was announced shortly after the games release almost a year and a half ago. For those unaware Aqua System used stolen Code for Xbox 360 version which was based on the port that was done by Arika on PS2. 5pb who was responsible for publishing duties issued a apology on their website which was eventually accepted by Mihara. He has since been working on the patch which has been rejected several times frustrating his life. Also he had so many emails from customers from outside japan displaying their displeasure of waiting for the patch that he banned most IP addresses outside of Japan from his blog. I look forward to the patch and hopefully this will fix everything that has bugged myself and countless others. This has probally driven Mihara insane since he is such a Shmup perfectionist evident by his perfect ports of Espgaluda and Dodonpachi Dai Ou Jou on PS2.


Geoff Johnson said...

Great news, to be honest I learned to live with those horrendously clunky menus and pointless loading issues - but anything that can make the game run smoother is a welcome addition.

Japhei Game Blog said...

I like the game as it is. But I am sure it will raise the quality a great deal once released.